FocusFarm fruit orchard mockups

10 fruit/orchard-centered design candidates for shifting FocusFarm from generic farm to fruit harvest reward.

Contact sheet

O01. Apple Focus Grove

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.

O02. Peach Study Orchard

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.

O03. Mixed Fruit Homestead

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.

O04. Berry & Pear Garden

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.

O05. Cider Cabin Orchard

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.

O06. Terraced Fruit Hill

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.

O07. Tiny Fruit Market Farm

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.

O08. Jam Garden Clearing

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.

O09. Pondside Orange Grove

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.

O10. Premium Orchard Diorama

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FocusFarm fruit-orchard centered design exploration for a cozy mobile focus timer reward scene. Core fantasy: focus sessions grow fruit trees and harvest fruit, not just generic crops. Include readable fruit trees or dwarf orchard rows, baskets/crates, a tiny cozy cabin/shed or greenhouse, paths, pond/well, and a central focus reward tree/sapling. Palette: muted sage and orchard greens, chestnut soil, tan clay paths, soft cream highlights, controlled fruit accents. Hard bans: no neon grass, no mustard/orange cast, no collage panels, no text, no characters.